A downloadable game for Windows and macOS

Disclaimer

This game is part of a series of projects tied to my portfolio. Please refer to my page to have more context on the project.

About

Jolt is a platformer meant for mobile devices and also my second project where I dedicated myself to deepen my understanding of Unity as an engine, as well as start using design patterns that ensure that a project would be scalable over the long run.

I implemented a complex character controller using state machines, and practiced Component style architecture by separating functionality by responsibilities as much as possible when the code started to become hard to work with. This was also my first time trying Unity's new Input System. I also dabbled on the implementation of more complex systems like a Rooms system with complex cameras (using Cinemachine) as well as an internal development console that allowed the player to cheat and teleport to different parts of the level in order to make testing easier on target platforms.

The game itself involves an electric character that can turn into a Bolt and dash around the level. When dashing towards nodes the player can enter to have a moment of respite.

Again the game is an incomplete experience and the level design is quite unfair, but feel free to try to beat it.

How to play

Left/Right arrows: Move left and right.

Up arrow: Look up. Only aesthetics.

Down arrow: Duck. Only aesthetics.

Space bar: Dash forward. Use the arrow keys to change the dash direction. You can dash twice on air. Touching the ground resets your dashes.


Github Repository: https://github.com/Inaki74/Jolt

Published 23 hours ago
StatusPrototype
PlatformsWindows, macOS
AuthorIñaki Etchegaray
GenrePlatformer
Tagslearning, Prototype

Download

Download
JOLT_Mac.zip 41 MB
Download
JOLT_Win.zip 31 MB